Post-Submission Change Notes
Dungerously » Devlog
These bugs were fixed in the 48 hours after the jam's submission period ending (Yes, there's a lot Dx):
1.2.1:
- Game not closing on death
- Slime and minion running into player causing them to sometimes not take damage
- Door not opening once wave is defeated (this bug haunted me for so long)
- Slime visual offset
- Slime shadow hiding behind slime
- Level enter triggers having red visual
- Entities pathfinding on non-updated paths
- Boss health bar not appearing when triggering boss
- Boss join message appearing at wrong time
- Boss particle in local space
- Boss lava flowing at incorrect rate
1.2.2:
- Decoration sprite at slightly wrong angle
- Sign text failing to display in level 3
- Wall spawned at incorrect spot in level 3
- Boss animation playing at incorrect speed
- A floor texture not set in level 3
1.3.1 (on Web):
- Lava spawned nearly on top of player so they couldn't react
- Voice line playing while on credits
- Melee arrow couldn't damage player
- Mis-match of text on default canvas sign
- Health bar not updating on end-level heal
- Wall in wrong position
1.3.2:
- Voice line playing while on credits (actually this time)
- Enemies moving though solid walls
1.3.3:
- Player could squish through solid walls
1.3.4:
- Trialed using low graphics setting for better FPS
1.3.5:
- Post processing was deleted when switching to URP
- Player teleported before game crashed on death
1.3.6
- No wall in a part of level 4 making the player able to leave the map
Files
DungerouslyWindows1.3.6.zip 127 MB
68 days ago
Dungerously1.3.6.zip Play in browser
68 days ago
Get Dungerously
Dungerously
Risk everything on you one life. Save your fate as an overpowered character before the game deletes you.
| Status | Released |
| Author | 0FreshBean |
| Genre | Shooter |
| Tags | Boss battle, Dungeon Crawler |
| Languages | English |

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