Post-Submission Change Notes


These bugs were fixed in the 48 hours after the jam's submission period ending (Yes, there's a lot Dx):

1.2.1:

  • Game not closing on death
  • Slime and minion running into player causing them to sometimes not take damage
  • Door not opening once wave is defeated (this bug haunted me for so long)
  • Slime visual offset
  • Slime shadow hiding behind slime
  • Level enter triggers having red visual
  • Entities pathfinding on non-updated paths
  • Boss health bar not appearing when triggering boss
  • Boss join message appearing at wrong time
  • Boss particle in local space
  • Boss lava flowing at incorrect rate

1.2.2:

  • Decoration sprite at slightly wrong angle
  • Sign text failing to display in level 3
  • Wall spawned at incorrect spot in level 3
  • Boss animation playing at incorrect speed
  • A floor texture not set in level 3

1.3.1 (on Web):

  • Lava spawned nearly on top of player so they couldn't react
  • Voice line playing while on credits
  • Melee arrow couldn't damage player
  • Mis-match of text on default canvas sign
  • Health bar not updating on end-level heal
  • Wall in wrong position

1.3.2:

  • Voice line playing while on credits (actually this time)
  • Enemies moving though solid walls

1.3.3:

  • Player could squish through solid walls

1.3.4:

  • Trialed using low graphics setting for better FPS

1.3.5:

  • Post processing was deleted when switching to URP
  • Player teleported before game crashed on death

1.3.6

  • No wall in a part of level 4 making the player able to leave the map

Files

DungerouslyWindows1.3.6.zip 127 MB
8 days ago
Dungerously1.3.6.zip Play in browser
8 days ago

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